Systems, Graphics, Computer Vision
I'm a CS student at Portland State with a physics minor. I'm drawn to low-level systems, graphics, and performance-critical software. I like building things from scratch and optimizing algorithms. Currently doing simulation work at MSEI/Biotronik.
Building simulation models for medical device hardware.
3D graphics renderer built from scratch with reflection, refraction, shadows, and anti-aliasing.
Stack: C++
CNN-based ball tracking using TrackNet architecture. Measures tennis serve velocity from iPhone videos using homography and court calibration.
Stack: Python, PyTorch, OpenCV
DSLR-style depth-of-field simulation from single images. Multi-scale CNN for monocular depth estimation with click-to-focus web interface.
Stack: Python, PyTorch, Flask, Docker
Full-stack recipe management app for restaurants with RESTful APIs, normalized PostgreSQL database, and responsive React UI.
Stack: React, Node.js, Express, PostgreSQL, AWS